terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MinionRestTargetAim()

void Terraria.Player.MinionRestTargetAim ( )
inline

Definition at line 20066 of file Player.cs.

20067 {
20068 int num = 1;
20069 if (num == 0)
20070 {
20071 }
20073 int num2 = 32640;
20074 Tile tile;
20075 bool flag = tile.nactive();
20076 if (num == 0)
20077 {
20078 }
20079 Tile tile2;
20080 ushort type = tile2.type;
20081 if (num != 0)
20082 {
20083 if (num == 0)
20084 {
20085 }
20086 Tile tile3;
20087 ushort type2 = tile3.type;
20088 if (num == 0)
20089 {
20090 int num3;
20091 if (num3 == 0)
20092 {
20093 }
20094 if (num2 == 0)
20095 {
20096 }
20097 Tile tile4;
20098 bool flag2 = tile4.nactive();
20099 if (-2147483648 == 0)
20100 {
20101 }
20102 Tile tile5;
20103 ushort type3 = tile5.type;
20104 if (-2147483648 != 0)
20105 {
20106 if (-2147483648 == 0)
20107 {
20108 }
20109 Tile tile6;
20110 ushort type4 = tile6.type;
20111 return;
20112 }
20113 return;
20114 }
20115 }
20116 if (65530 == 0)
20117 {
20118 }
20119 bool flag3 = WorldGen.SolidTileAllowBottomSlope(43143168, int.MinValue);
20120 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.MouseWorld, Terraria.Tile.nactive(), Terraria.WorldGen.SolidTileAllowBottomSlope(), and Terraria.Tile.type.

Referenced by Terraria.Player.KeyDoubleTap().