terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Framing_CheckTile()

static void Terraria.GameContent.Tile_Entities.TEHatRack.Framing_CheckTile ( int callX,
int callY )
inlinestatic

Definition at line 156 of file TEHatRack.cs.

157 {
158 int num = 1;
159 if (num == 0)
160 {
161 }
162 if (num == 0)
163 {
164 short frameX = Framing.GetTileSafely(callX, callY).frameX;
165 if (num == 0)
166 {
167 }
168 Tile tile;
169 bool flag = tile.active();
170 if (num == 0)
171 {
172 }
173 bool flag2 = WorldGen.SolidTileAllowBottomSlope(callX, callX);
174 if (num == 0)
175 {
176 }
177 bool flag3 = WorldGen.SolidTileAllowBottomSlope(0, callX);
178 if (num == 0)
179 {
180 }
181 bool flag4 = WorldGen.SolidTileAllowBottomSlope(0, callX);
182 TEHatRack.Kill(callX, callY);
183 if (num == 0)
184 {
185 }
186 if (num == 0)
187 {
188 }
189 if (num == 0)
190 {
191 }
192 Tile tile2;
193 bool flag5 = tile2.active();
194 if (num == 0)
195 {
196 }
197 Tile tile3;
198 ushort type = tile3.type;
199 if (num == 0)
200 {
201 }
202 long num2 = 0L;
203 long num3 = 0L;
204 long num4 = 0L;
205 WorldGen.KillTile(callX, callY, num2 != 0L, num3 != 0L, num4 != 0L);
206 if (num == 0)
207 {
208 }
209 }
210 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.frameX, Terraria.Framing.GetTileSafely(), j__TPar, Terraria.GameContent.Tile_Entities.TEHatRack.Kill(), Terraria.WorldGen.KillTile(), System.L, Terraria.WorldGen.SolidTileAllowBottomSlope(), and Terraria.DataStructures.TileEntity.type.