terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SocketOptionName
enum
System.Net.Sockets.SocketOptionName
Enumerator
Debug
AcceptConnection
ReuseAddress
KeepAlive
DontRoute
Broadcast
UseLoopback
Linger
OutOfBandInline
DontLinger
ExclusiveAddressUse
SendBuffer
ReceiveBuffer
SendLowWater
ReceiveLowWater
SendTimeout
ReceiveTimeout
Error
Type
ReuseUnicastPort
MaxConnections
IPOptions
HeaderIncluded
TypeOfService
IpTimeToLive
MulticastInterface
MulticastTimeToLive
MulticastLoopback
AddMembership
DropMembership
DontFragment
AddSourceMembership
DropSourceMembership
BlockSource
UnblockSource
PacketInformation
HopLimit
IPProtectionLevel
IPv6Only
NoDelay
BsdUrgent
Expedited
NoChecksum
ChecksumCoverage
UpdateAcceptContext
UpdateConnectContext
Definition at line
6
of file
SocketOptionName.cs
.
7
{
8
// Token: 0x04001097 RID: 4247
9
Debug
= 1,
10
// Token: 0x04001098 RID: 4248
11
AcceptConnection
,
12
// Token: 0x04001099 RID: 4249
13
ReuseAddress
= 4,
14
// Token: 0x0400109A RID: 4250
15
KeepAlive
= 8,
16
// Token: 0x0400109B RID: 4251
17
DontRoute
= 16,
18
// Token: 0x0400109C RID: 4252
19
Broadcast
= 32,
20
// Token: 0x0400109D RID: 4253
21
UseLoopback
= 64,
22
// Token: 0x0400109E RID: 4254
23
Linger
= 128,
24
// Token: 0x0400109F RID: 4255
25
OutOfBandInline
= 256,
26
// Token: 0x040010A0 RID: 4256
27
DontLinger
= -129,
28
// Token: 0x040010A1 RID: 4257
29
ExclusiveAddressUse
= -5,
30
// Token: 0x040010A2 RID: 4258
31
SendBuffer
= 4097,
32
// Token: 0x040010A3 RID: 4259
33
ReceiveBuffer
,
34
// Token: 0x040010A4 RID: 4260
35
SendLowWater
,
36
// Token: 0x040010A5 RID: 4261
37
ReceiveLowWater
,
38
// Token: 0x040010A6 RID: 4262
39
SendTimeout
,
40
// Token: 0x040010A7 RID: 4263
41
ReceiveTimeout
,
42
// Token: 0x040010A8 RID: 4264
43
Error,
44
// Token: 0x040010A9 RID: 4265
45
Type
,
46
// Token: 0x040010AA RID: 4266
47
ReuseUnicastPort
= 12295,
48
// Token: 0x040010AB RID: 4267
49
MaxConnections
= 2147483647,
50
// Token: 0x040010AC RID: 4268
51
IPOptions
= 1,
52
// Token: 0x040010AD RID: 4269
53
HeaderIncluded
,
54
// Token: 0x040010AE RID: 4270
55
TypeOfService
,
56
// Token: 0x040010AF RID: 4271
57
IpTimeToLive
,
58
// Token: 0x040010B0 RID: 4272
59
MulticastInterface
= 9,
60
// Token: 0x040010B1 RID: 4273
61
MulticastTimeToLive
,
62
// Token: 0x040010B2 RID: 4274
63
MulticastLoopback
,
64
// Token: 0x040010B3 RID: 4275
65
AddMembership
,
66
// Token: 0x040010B4 RID: 4276
67
DropMembership
,
68
// Token: 0x040010B5 RID: 4277
69
DontFragment
,
70
// Token: 0x040010B6 RID: 4278
71
AddSourceMembership
,
72
// Token: 0x040010B7 RID: 4279
73
DropSourceMembership
,
74
// Token: 0x040010B8 RID: 4280
75
BlockSource
,
76
// Token: 0x040010B9 RID: 4281
77
UnblockSource
,
78
// Token: 0x040010BA RID: 4282
79
PacketInformation
,
80
// Token: 0x040010BB RID: 4283
81
HopLimit
= 21,
82
// Token: 0x040010BC RID: 4284
83
IPProtectionLevel
= 23,
84
// Token: 0x040010BD RID: 4285
85
IPv6Only
= 27,
86
// Token: 0x040010BE RID: 4286
87
NoDelay
= 1,
88
// Token: 0x040010BF RID: 4287
89
BsdUrgent
,
90
// Token: 0x040010C0 RID: 4288
91
Expedited
= 2,
92
// Token: 0x040010C1 RID: 4289
93
NoChecksum
= 1,
94
// Token: 0x040010C2 RID: 4290
95
ChecksumCoverage
= 20,
96
// Token: 0x040010C3 RID: 4291
97
UpdateAcceptContext
= 28683,
98
// Token: 0x040010C4 RID: 4292
99
UpdateConnectContext
= 28688
100
}
System.Type
Definition
Type.cs:12
System.Net.Sockets.IOControlCode.MulticastInterface
@ MulticastInterface
System.Net.Sockets.IPProtectionLevel
IPProtectionLevel
Definition
IPProtectionLevel.cs:7
System.Net.Sockets.SocketOptionName.BlockSource
@ BlockSource
System.Net.Sockets.SocketOptionName.DropSourceMembership
@ DropSourceMembership
System.Net.Sockets.SocketOptionName.ExclusiveAddressUse
@ ExclusiveAddressUse
System.Net.Sockets.SocketOptionName.HopLimit
@ HopLimit
System.Net.Sockets.SocketOptionName.PacketInformation
@ PacketInformation
System.Net.Sockets.SocketOptionName.ReceiveLowWater
@ ReceiveLowWater
System.Net.Sockets.SocketOptionName.MaxConnections
@ MaxConnections
System.Net.Sockets.SocketOptionName.DontLinger
@ DontLinger
System.Net.Sockets.SocketOptionName.SendBuffer
@ SendBuffer
System.Net.Sockets.SocketOptionName.NoChecksum
@ NoChecksum
System.Net.Sockets.SocketOptionName.IPOptions
@ IPOptions
System.Net.Sockets.SocketOptionName.MulticastLoopback
@ MulticastLoopback
System.Net.Sockets.SocketOptionName.UpdateAcceptContext
@ UpdateAcceptContext
System.Net.Sockets.SocketOptionName.Linger
@ Linger
System.Net.Sockets.SocketOptionName.ReuseAddress
@ ReuseAddress
System.Net.Sockets.SocketOptionName.AddMembership
@ AddMembership
System.Net.Sockets.SocketOptionName.NoDelay
@ NoDelay
System.Net.Sockets.SocketOptionName.MulticastTimeToLive
@ MulticastTimeToLive
System.Net.Sockets.SocketOptionName.AcceptConnection
@ AcceptConnection
System.Net.Sockets.SocketOptionName.HeaderIncluded
@ HeaderIncluded
System.Net.Sockets.SocketOptionName.ReceiveBuffer
@ ReceiveBuffer
System.Net.Sockets.SocketOptionName.DontFragment
@ DontFragment
System.Net.Sockets.SocketOptionName.ReuseUnicastPort
@ ReuseUnicastPort
System.Net.Sockets.SocketOptionName.ReceiveTimeout
@ ReceiveTimeout
System.Net.Sockets.SocketOptionName.Debug
@ Debug
System.Net.Sockets.SocketOptionName.AddSourceMembership
@ AddSourceMembership
System.Net.Sockets.SocketOptionName.BsdUrgent
@ BsdUrgent
System.Net.Sockets.SocketOptionName.UnblockSource
@ UnblockSource
System.Net.Sockets.SocketOptionName.UpdateConnectContext
@ UpdateConnectContext
System.Net.Sockets.SocketOptionName.TypeOfService
@ TypeOfService
System.Net.Sockets.SocketOptionName.ChecksumCoverage
@ ChecksumCoverage
System.Net.Sockets.SocketOptionName.IpTimeToLive
@ IpTimeToLive
System.Net.Sockets.SocketOptionName.UseLoopback
@ UseLoopback
System.Net.Sockets.SocketOptionName.DropMembership
@ DropMembership
System.Net.Sockets.SocketOptionName.SendLowWater
@ SendLowWater
System.Net.Sockets.SocketOptionName.SendTimeout
@ SendTimeout
System.Net.Sockets.SocketOptionName.Expedited
@ Expedited
System.Net.Sockets.SocketOptionName.OutOfBandInline
@ OutOfBandInline
System.Net.Sockets.SocketOptionName.IPv6Only
@ IPv6Only
System.Net.Sockets.SocketFlags.DontRoute
@ DontRoute
System.Net.Sockets.SocketFlags.Broadcast
@ Broadcast
System.Net.HttpRequestHeader.KeepAlive
@ KeepAlive
System
Net
Sockets
Generated by
1.10.0