terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Terraria.DataStructures.SettingsForCharacterPreview Class Reference

Classes

class  CustomAnimationCode
 
struct  SelectionBasedSettings
 

Public Member Functions

void ApplyTo (Projectile proj, bool walking)
 
SettingsForCharacterPreview WhenSelected ([Optional] int? startFrame, [Optional] int? frameCount, [Optional] int? delayPerFrame, [Optional] bool? bounceLoop)
 
SettingsForCharacterPreview WhenNotSelected ([Optional] int? startFrame, [Optional] int? frameCount, [Optional] int? delayPerFrame, [Optional] bool? bounceLoop)
 
SettingsForCharacterPreview WithOffset (Vector2 offset)
 
SettingsForCharacterPreview WithOffset (float x, float y)
 
SettingsForCharacterPreview WithSpriteDirection (int spriteDirection)
 
SettingsForCharacterPreview WithCode (SettingsForCharacterPreview.CustomAnimationCode customAnimation)
 
 SettingsForCharacterPreview ()
 

Public Attributes

Vector2 Offset
 
SettingsForCharacterPreview.SelectionBasedSettings Selected
 
SettingsForCharacterPreview.SelectionBasedSettings NotSelected
 
int SpriteDirection = 1
 
SettingsForCharacterPreview.CustomAnimationCode CustomAnimation
 

Static Private Member Functions

static void Modify (SettingsForCharacterPreview.SelectionBasedSettings target, int? startFrame, int? frameCount, int? delayPerFrame, bool? bounceLoop)
 

Detailed Description

Definition at line 9 of file SettingsForCharacterPreview.cs.


The documentation for this class was generated from the following file: