terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
|
Classes | |
class | CustomAnimationCode |
struct | SelectionBasedSettings |
Public Member Functions | |
void | ApplyTo (Projectile proj, bool walking) |
SettingsForCharacterPreview | WhenSelected ([Optional] int? startFrame, [Optional] int? frameCount, [Optional] int? delayPerFrame, [Optional] bool? bounceLoop) |
SettingsForCharacterPreview | WhenNotSelected ([Optional] int? startFrame, [Optional] int? frameCount, [Optional] int? delayPerFrame, [Optional] bool? bounceLoop) |
SettingsForCharacterPreview | WithOffset (Vector2 offset) |
SettingsForCharacterPreview | WithOffset (float x, float y) |
SettingsForCharacterPreview | WithSpriteDirection (int spriteDirection) |
SettingsForCharacterPreview | WithCode (SettingsForCharacterPreview.CustomAnimationCode customAnimation) |
SettingsForCharacterPreview () | |
Static Private Member Functions | |
static void | Modify (SettingsForCharacterPreview.SelectionBasedSettings target, int? startFrame, int? frameCount, int? delayPerFrame, bool? bounceLoop) |
Definition at line 9 of file SettingsForCharacterPreview.cs.