terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ IsMouseActive()

bool CursorManager.IsMouseActive ( int index)
inlineprivate

Definition at line 100 of file CursorManager.cs.

101 {
102 bool flag = this.updatingEMUMouseTouches;
103 if (!true)
104 {
105 }
107 bool flag2 = this.updatingEMUMouseTouches;
108 if (!true)
109 {
110 }
111 bool mouseButton = XNAUnityRunner.GetMouseButton(index, index != 0);
112 bool flag3 = this.updatingEMUMouseTouches;
113 if (!true)
114 {
115 }
117 return true;
118 }
class f__AnonymousType0<< Count > j__TPar
bool updatingEMUMouseTouches
static bool GetMouseButtonUp(int index, bool ignoreEditor=false)
static bool GetMouseButton(int index, bool ignoreEditor=false)
static bool GetMouseButtonDown(int index, bool ignoreEditor=false)

References XNAUnityRunner.GetMouseButton(), XNAUnityRunner.GetMouseButtonDown(), XNAUnityRunner.GetMouseButtonUp(), System.index, j__TPar, and updatingEMUMouseTouches.

Referenced by GetTouchCount(), and IsCursorActive().