terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsCursorActive()

bool CursorManager.IsCursorActive ( )
inline

Definition at line 22 of file CursorManager.cs.

23 {
24 if (this.ActivateMouseMode)
25 {
26 long num = 0L;
27 bool flag = this.IsMouseActive((int)num);
28 return true;
29 }
30 int touchCount = Input.touchCount;
31 return this.IsMouseActive(1);
32 }
bool IsMouseActive(int index)
static int touchCount
Definition Input.cs:199

References ActivateMouseMode, IsMouseActive(), System.L, and UnityEngine.Input.touchCount.