terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Texture2D [] Microsoft.Xna.Framework.Graphics.GraphicsDevice.Textures |
Definition at line 944 of file GraphicsDevice.cs.
Referenced by Terraria.Graphics.Shaders.ScreenShaderData.Apply(), Microsoft.Xna.Framework.Graphics.SpriteBatcher.DrawBatch(), Microsoft.Xna.Framework.Graphics.SpriteBatcher.DrawImmediateBatch(), Terraria.Graphics.VertexStrip.DrawTrail(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetMaterial(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize(), ScreenPostProcessor.OnRenderImage(), Microsoft.Xna.Framework.Graphics.SpriteBatcher.RenderVertexArray(), and Microsoft.Xna.Framework.Graphics.SpriteBatcher.RenderVertexArray2().