terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawGeometry() [1/2]

void Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawGeometry ( List< Vector3 > positions,
List< Vector2 > uvs,
List< Vector4 > uv2s,
List< Color32 > colours,
List< int > indices,
Vector3 position,
Vector3 scale )
inline

Definition at line 780 of file GraphicsDevice.cs.

781 {
782 if (!true)
783 {
784 }
785 GeometryBufferInstance instance = GeometryBufferInstance.GetInstance(positions, uvs, uv2s, colours, indices);
786 int offset = instance._offset;
787 MeshRenderer meshRenderer = instance._meshRenderer;
788 Material material = this.GetMaterial(offset);
789 meshRenderer.material = material;
790 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.GeometryBufferInstance._meshRenderer, Microsoft.Xna.Framework.Graphics.GeometryBufferInstance._offset, Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.GetInstance(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetMaterial(), j__TPar, and System.offset.