terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawPlayer_05_ForbiddenSetRing()

static void Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_05_ForbiddenSetRing ( PlayerDrawSet drawinfo)
inlinestatic

Definition at line 298 of file PlayerDrawLayers.cs.

299 {
300 bool setForbidden = drawinfo.drawPlayer.setForbidden;
301 if (setForbidden)
302 {
303 float shadow = drawinfo.shadow;
304 Color colorArmorBody = drawinfo.colorArmorBody;
305 if (!setForbidden)
306 {
307 }
308 Player drawPlayer = drawinfo.drawPlayer;
309 bool setForbiddenCooldownLocked = drawPlayer.setForbiddenCooldownLocked;
310 int miscCounter = drawPlayer.miscCounter;
311 int miscCounter2 = drawinfo.drawPlayer.miscCounter;
312 if (setForbiddenCooldownLocked)
313 {
314 return;
315 }
316 float x = drawinfo.Position.X;
317 Vector2 screenPosition = Main.screenPosition;
318 Player drawPlayer2 = drawinfo.drawPlayer;
319 float y = drawinfo.Position.Y;
320 int width = drawPlayer2.bodyFrame.Width;
321 int width2 = drawPlayer2.width;
322 Vector2 screenPosition2 = Main.screenPosition;
323 Player drawPlayer3 = drawinfo.drawPlayer;
324 int num = 52992;
325 int height = drawPlayer3.height;
326 int height2 = drawPlayer3.bodyFrame.Height;
327 Player drawPlayer4 = drawinfo.drawPlayer;
328 float x2 = drawPlayer4.bodyPosition.X;
329 float y2 = drawPlayer4.bodyPosition.Y;
330 if (num == 0)
331 {
332 }
333 Player drawPlayer5 = drawinfo.drawPlayer;
334 int width3 = drawPlayer5.bodyFrame.Width;
335 int height3 = drawPlayer5.bodyFrame.Height;
336 Player drawPlayer6 = drawinfo.drawPlayer;
337 int head = drawPlayer6.head;
338 float gravDir = drawPlayer6.gravDir;
339 if (drawPlayer6.direction == 0)
340 {
341 }
342 float bodyRotation = drawinfo.drawPlayer.bodyRotation;
343 if (width3 == 0)
344 {
345 }
346 SpriteEffects playerEffect = drawinfo.playerEffect;
347 int cBody = drawinfo.cBody;
348 float bodyRotation2 = drawinfo.drawPlayer.bodyRotation;
349 SpriteEffects playerEffect2 = drawinfo.playerEffect;
350 }
351 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Player.bodyFrame, Terraria.Player.bodyPosition, Terraria.Player.head, Terraria.Entity.height, j__TPar, Terraria.Player.miscCounter, Terraria.Main.screenPosition, Terraria.Player.setForbiddenCooldownLocked, and Microsoft.Xna.Framework.Rectangle.Width.

Referenced by Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer_UseNormalLayers().