29 if (
"Technique1" ==
null)
65 bool flag =
pass.Name ==
"FilterWaterDistortion";
class f__AnonymousType0<< Count > j__TPar
static int _secondaryColorId
EffectParameter _uTargetPosition
override void ApplyValuesToMaterial(EffectPass pass, Material material)
EffectParameter _uImageOffset
EffectParameter _uScreenResolution
EffectParameter _uScreenPosition
static int _screenPositionId
EffectParameter _uOpacity
ScreenShader(GraphicsDevice device)
EffectParameter _uSecondaryColor
EffectParameter _uImageSize1
EffectParameter _uProgress
static int _screenResolutionId
static ScreenShader _effect
EffectParameter _uImageSize3
EffectParameter _uDirection
EffectParameter _uIntensity
static void LoadPass(List< EffectPass > passes, string pass)
EffectParameter _uImageSize2
static int _targetPositionId
void SetFloat(string name, float value)
static int PropertyToID(string name)