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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Definition at line 62 of file EffectPass.cs.
References Microsoft.Xna.Framework.Graphics.EffectTechnique._parent, Microsoft.Xna.Framework.Graphics.EffectPass._technique, System.Threading.Monitor.Enter(), System.Threading.Monitor.Exit(), Microsoft.Xna.Framework.Graphics.Effect.pComPtr, and Microsoft.Xna.Framework.Graphics.Effect.pSyncObject.
Referenced by Microsoft.Xna.Framework.Graphics.EffectPass.Apply(), Microsoft.Xna.Framework.Graphics.SamplerState.Apply(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(), and Microsoft.Xna.Framework.Graphics.TextureCollection.ResetState().