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static void | Enter (object obj, ref bool lockTaken) |
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static bool | TryEnter (object obj) |
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static void | TryEnter (object obj, ref bool lockTaken) |
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static bool | TryEnter (object obj, int millisecondsTimeout) |
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static void | TryEnter (object obj, int millisecondsTimeout, ref bool lockTaken) |
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static bool | IsEntered (object obj) |
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static bool | Wait (object obj, int millisecondsTimeout) |
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static void | Pulse (object obj) |
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static void | PulseAll (object obj) |
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static bool | TryEnter (object obj, TimeSpan timeout) |
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static void | TryEnter (object obj, TimeSpan timeout, ref bool lockTaken) |
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static bool | Wait (object obj, TimeSpan timeout) |
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static bool | Wait (object obj) |
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static bool | Wait (object obj, int millisecondsTimeout, bool exitContext) |
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static bool | Wait (object obj, TimeSpan timeout, bool exitContext) |
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Definition at line 8 of file Monitor.cs.