Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.PlayerTitaniumStormBuffTextureContent Class Reference

Public Member Functions

 PlayerTitaniumStormBuffTextureContent ()
 
void UpdateSettingsForRendering (float gradientContributionFromOriginalTexture, float gradientScrollingSpeed, float flatGradientOffset, float gradientColorDominance)
 
void Request ()
 
RenderTarget2D GetTarget ()
 
void PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch)
 
void Reset ()
 

Protected Member Functions

override void HandleUseReqest (GraphicsDevice device, SpriteBatch spriteBatch)
 
void PrepareARenderTarget_AndListenToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 
void PrepareARenderTarget_WithoutListeningToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage)
 

Protected Attributes

RenderTarget2D _target
 
bool _wasPrepared
 

Properties

bool IsReady [get]
 

Private Member Functions

void target_Disposing (object sender, EventArgs e)
 
void target_ContentLost (object sender, EventArgs e)
 

Private Attributes

MiscShaderData _shaderData
 
bool _wasRequested
 

Detailed Description

Definition at line 9 of file PlayerTitaniumStormBuffTextureContent.cs.


The documentation for this class was generated from the following file: