Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 74 of file SolarSky.cs.
References Terraria.GameContent.Skies.SolarSky._bgTexture, Terraria.GameContent.Skies.SolarSky._fadeOpacity, Terraria.GameContent.Skies.SolarSky._meteors, Terraria.GameContent.Skies.SolarSky._meteorTexture, Terraria.GameContent.Skies.SolarSky._planetTexture, Microsoft.Xna.Framework.Color.Black, Terraria.GameContent.TextureAssets.BlackTile, Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Graphics.Depth, Terraria.GameContent.Skies.SolarSky.Meteor.Depth, Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.GameContent.Skies.SolarSky.Meteor.FrameCounter, System.Math.Max(), Terraria.Main.maxTilesX, System.Math.Min(), Terraria.GameContent.Skies.SolarSky.Meteor.Position, Terraria.GameContent.Skies.SolarSky.Meteor.Scale, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, ReLogic.Content.Asset< T >.Value, Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Color.White, Terraria.Main.worldSurface, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Vector2.Y, and Microsoft.Xna.Framework.Vector2.Zero.