Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 196 of file SpriteDrawBuffer.cs.
References Terraria.Graphics.VertexColors.BottomLeftColor, Terraria.Graphics.VertexColors.BottomRightColor, System.Math.Cos(), Terraria.DataStructures.SpriteDrawBuffer.CreateBuffers(), Terraria.DataStructures.SpriteDrawBuffer.maxSprites, Terraria.DataStructures.SpriteDrawBuffer.PushVertex(), System.Math.Sin(), Terraria.DataStructures.SpriteDrawBuffer.textures, Terraria.Graphics.VertexColors.TopLeftColor, Terraria.Graphics.VertexColors.TopRightColor, Microsoft.Xna.Framework.Graphics.Vector3, Terraria.DataStructures.SpriteDrawBuffer.vertexCount, Microsoft.Xna.Framework.Vector4.W, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Vector4.X, Microsoft.Xna.Framework.Vector2.Y, Microsoft.Xna.Framework.Vector4.Y, and Microsoft.Xna.Framework.Vector4.Z.
Referenced by Terraria.DataStructures.SpriteDrawBuffer.Draw().