Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Skies.PartySky Class Reference

Classes

struct  Balloon
 

Public Member Functions

override void OnLoad ()
 
void ResetBalloon (int i)
 
override void Update (GameTime gameTime)
 
override void Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth)
 
override void Activate (Vector2 position, params object[] args)
 
override void Deactivate (params object[] args)
 
override bool IsActive ()
 
override void Reset ()
 
virtual Color OnTileColor (Color inColor)
 
virtual float GetCloudAlpha ()
 
override bool IsVisible ()
 
void Load ()
 

Public Attributes

float Opacity
 

Static Public Attributes

static bool MultipleSkyWorkaroundFix
 

Protected Attributes

bool _isLoaded
 
EffectPriority _priority
 

Properties

bool IsLoaded [get]
 
EffectPriority Priority [get]
 

Private Member Functions

void GenerateBalloons (bool onlyMissing)
 
bool IsNearParty ()
 

Private Attributes

bool _active
 
bool _leaving
 
float _opacity
 
Asset< Texture2D >[] _textures
 
Balloon[] _balloons
 
UnifiedRandom _random = new UnifiedRandom()
 
int _balloonsDrawing
 

Detailed Description

Definition at line 9 of file PartySky.cs.


The documentation for this class was generated from the following file: