Terraria v1.4.4.9
Terraria source code documentation
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System.Net.Sockets.TcpClient Member List

This is the complete list of members for System.Net.Sockets.TcpClient, including all inherited members.

_activeSystem.Net.Sockets.TcpClientprivate
_clientSocketSystem.Net.Sockets.TcpClientprivate
_dataStreamSystem.Net.Sockets.TcpClientprivate
_disposedSystem.Net.Sockets.TcpClientprivate
_familySystem.Net.Sockets.TcpClientprivate
ActiveSystem.Net.Sockets.TcpClientprotected
AvailableSystem.Net.Sockets.TcpClient
BeginConnect(IPAddress address, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.TcpClientinline
BeginConnect(string host, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.TcpClientinline
BeginConnect(IPAddress[] addresses, int port, AsyncCallback? requestCallback, object? state)System.Net.Sockets.TcpClientinline
ClientSystem.Net.Sockets.TcpClient
Close()System.Net.Sockets.TcpClientinline
CompleteConnectAsync(Task task)System.Net.Sockets.TcpClientinlineprivate
CompleteConnectAsync(ValueTask task)System.Net.Sockets.TcpClientinlineprivate
Connect(string hostname, int port)System.Net.Sockets.TcpClientinline
Connect(IPAddress address, int port)System.Net.Sockets.TcpClientinline
Connect(IPEndPoint remoteEP)System.Net.Sockets.TcpClientinline
Connect(IPAddress[] ipAddresses, int port)System.Net.Sockets.TcpClientinline
ConnectAsync(IPAddress address, int port)System.Net.Sockets.TcpClientinline
ConnectAsync(string host, int port)System.Net.Sockets.TcpClientinline
ConnectAsync(IPAddress[] addresses, int port)System.Net.Sockets.TcpClientinline
ConnectAsync(IPEndPoint remoteEP)System.Net.Sockets.TcpClientinline
ConnectAsync(IPAddress address, int port, CancellationToken cancellationToken)System.Net.Sockets.TcpClientinline
ConnectAsync(string host, int port, CancellationToken cancellationToken)System.Net.Sockets.TcpClientinline
ConnectAsync(IPAddress[] addresses, int port, CancellationToken cancellationToken)System.Net.Sockets.TcpClientinline
ConnectAsync(IPEndPoint remoteEP, CancellationToken cancellationToken)System.Net.Sockets.TcpClientinline
ConnectedSystem.Net.Sockets.TcpClient
Dispose(bool disposing)System.Net.Sockets.TcpClientinlineprotectedvirtual
Dispose()System.Net.Sockets.TcpClientinline
DisposedSystem.Net.Sockets.TcpClientprivate
EndConnect(IAsyncResult asyncResult)System.Net.Sockets.TcpClientinline
ExclusiveAddressUseSystem.Net.Sockets.TcpClient
GetStream()System.Net.Sockets.TcpClientinline
InitializeClientSocket()System.Net.Sockets.TcpClientinlineprivate
LingerStateSystem.Net.Sockets.TcpClient
NoDelaySystem.Net.Sockets.TcpClient
ReceiveBufferSizeSystem.Net.Sockets.TcpClient
ReceiveTimeoutSystem.Net.Sockets.TcpClient
SendBufferSizeSystem.Net.Sockets.TcpClient
SendTimeoutSystem.Net.Sockets.TcpClient
TcpClient()System.Net.Sockets.TcpClientinline
TcpClient(AddressFamily family)System.Net.Sockets.TcpClientinline
TcpClient(IPEndPoint localEP)System.Net.Sockets.TcpClientinline
TcpClient(string hostname, int port)System.Net.Sockets.TcpClientinline
TcpClient(Socket acceptedSocket)System.Net.Sockets.TcpClientinlinepackage
ThrowIfDisposed()System.Net.Sockets.TcpClientinlineprivate
~TcpClient()System.Net.Sockets.TcpClientinlineprivate