Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 209 of file TcpClient.cs.
References System.Net.Sockets.TcpClient._active, System.Net.Sockets.TcpClient._clientSocket, System.Net.Sockets.TcpClient._family, System.Net.IPAddress.AddressFamily, System.array, System.Runtime.ExceptionServices.ExceptionDispatchInfo.Capture(), System.Net.Sockets.Socket.Connect(), System.Net.Sockets.Connect, System.Net.Sockets.Socket.Dispose(), System.Net.Sockets.TcpClient.Disposed, System.Threading.Interlocked.Exchange(), System.Net.Dns.GetHostAddresses(), System.Net.IPAddress.IsIPv4MappedToIPv6, System.Net.Sockets.Socket.OSSupportsIPv4, System.Net.Sockets.Socket.OSSupportsIPv6, System.Net.Sockets.Socket, System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw(), System.Net.Sockets.TcpClient.ThrowIfDisposed(), and System.Net.TcpValidationHelpers.ValidatePortNumber().
Referenced by Terraria.Net.Sockets.TcpSocket.Connect(), System.Net.FtpWebRequest.CreateConnection(), and System.Net.Mail.SmtpConnection.InitializeConnection().