Terraria v1.4.4.9
Terraria source code documentation
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◆ SolidTilesVersatile()

static bool Terraria.Collision.SolidTilesVersatile ( int startX,
int endX,
int startY,
int endY )
inlinestatic

Definition at line 2934 of file Collision.cs.

2935 {
2936 if (startX > endX)
2937 {
2938 Utils.Swap(ref startX, ref endX);
2939 }
2940 if (startY > endY)
2941 {
2942 Utils.Swap(ref startY, ref endY);
2943 }
2944 return SolidTiles(startX, endX, startY, endY);
2945 }
static bool SolidTiles(Vector2 position, int width, int height)

References Terraria.Collision.SolidTiles().

Referenced by Terraria.NPC.AI_007_TownEntities().