Terraria v1.4.4.9
Terraria source code documentation
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◆ SolidTiles() [4/4]

static bool Terraria.Collision.SolidTiles ( Vector2 position,
int width,
int height,
bool allowTopSurfaces )
inlinestatic

Definition at line 2987 of file Collision.cs.

2988 {
2989 return SolidTiles((int)(position.X / 16f), (int)((position.X + (float)width) / 16f), (int)(position.Y / 16f), (int)((position.Y + (float)height) / 16f), allowTopSurfaces);
2990 }
static bool SolidTiles(Vector2 position, int width, int height)

References Terraria.Collision.SolidTiles(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.