50 for (
int i = 0; i < count; i++)
53 if (!
object.ReferenceEquals(modelMeshPart,
this))
56 if (
object.ReferenceEquals(objA,
effect))
60 else if (
object.ReferenceEquals(objA, value))
66 if (!flag &&
effect !=
null)
70 if (!flag2 && value !=
null)
unsafe void SetVertexBuffer(VertexBuffer vertexBuffer, int vertexOffset)
unsafe void DrawIndexedPrimitives(PrimitiveType primitiveType, int baseVertex, int minVertexIndex, int numVertices, int startIndex, int primitiveCount)
GraphicsDevice GraphicsDevice
void Remove(Effect effect)
ModelMeshPart(int vertexOffset, int numVertices, int startIndex, int primitiveCount, object tag)
VertexBuffer vertexBuffer
ModelEffectCollection Effects
ModelMeshPartCollection MeshParts