Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2373 of file GraphicsDevice.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetVertexBuffers().
Referenced by Terraria.DataStructures.SpriteDrawBuffer.Bind(), Microsoft.Xna.Framework.Graphics.ModelMeshPart.Draw(), Terraria.Graphics.TileBatch.FlushRenderState(), and Microsoft.Xna.Framework.Graphics.SpriteBatch.SetPlatformRenderState().