Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 88 of file Formatter.cs.
References System.Runtime.Serialization.Dictionary, System.Globalization.CultureInfo.InvariantCulture, System.Convert.ToBoolean(), System.Convert.ToByte(), System.Convert.ToChar(), System.Convert.ToDateTime(), System.Convert.ToDecimal(), System.Convert.ToDouble(), System.Convert.ToInt16(), System.Convert.ToInt32(), System.Convert.ToInt64(), System.Convert.ToSByte(), System.Convert.ToSingle(), System.Convert.ToUInt16(), System.Convert.ToUInt32(), System.Convert.ToUInt64(), System.type, System.Runtime.Serialization.Formatter.WriteArray(), System.Runtime.Serialization.Formatter.WriteBoolean(), System.Runtime.Serialization.Formatter.WriteByte(), System.Runtime.Serialization.Formatter.WriteChar(), System.Runtime.Serialization.Formatter.WriteDateTime(), System.Runtime.Serialization.Formatter.WriteDecimal(), System.Runtime.Serialization.Formatter.WriteDouble(), System.Runtime.Serialization.Formatter.WriteInt16(), System.Runtime.Serialization.Formatter.WriteInt32(), System.Runtime.Serialization.Formatter.WriteInt64(), System.Runtime.Serialization.Formatter.WriteObjectRef(), System.Runtime.Serialization.Formatter.WriteSByte(), System.Runtime.Serialization.Formatter.WriteSingle(), System.Runtime.Serialization.Formatter.WriteUInt16(), System.Runtime.Serialization.Formatter.WriteUInt32(), System.Runtime.Serialization.Formatter.WriteUInt64(), and System.Runtime.Serialization.Formatter.WriteValueType().