Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1470 of file Convert.cs.
References System.value.
Referenced by ReLogic.OS.Windows.NativeMethods.FlashInfo.CreateStart(), ReLogic.OS.Windows.NativeMethods.FlashInfo.CreateStop(), System.Data.BinaryNode.EvalBinaryOp(), System.ComponentModel.UInt32Converter.FromString(), System.Convert.ToUInt32(), System.Boolean.ToUInt32(), System.Byte.ToUInt32(), System.Char.ToUInt32(), System.Decimal.ToUInt32(), System.Double.ToUInt32(), System.Enum.ToUInt32(), System.Int16.ToUInt32(), System.Int32.ToUInt32(), System.Int64.ToUInt32(), System.SByte.ToUInt32(), System.Single.ToUInt32(), System.String.ToUInt32(), System.UInt16.ToUInt32(), System.UInt64.ToUInt32(), System.Convert.ToUInt32(), System.Runtime.Serialization.FormatterConverter.ToUInt32(), System.Runtime.Serialization.Formatter.WriteMember(), and System.Runtime.Serialization.Formatters.Binary.BinaryFormatterWriter.WriteValue().