Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1991 of file Convert.cs.
References System.value.
Referenced by System.Data.ConstNode.ConstNode(), System.Data.BinaryNode.BinaryCompare(), System.Data.Common.ObjectStorage.CompareWithFamilies(), System.Data.BinaryNode.EvalBinaryOp(), System.Data.FunctionNode.EvalFunction(), System.ComponentModel.DoubleConverter.FromString(), System.ComponentModel.DataAnnotations.RangeAttribute.SetupConversion(), System.Boolean.ToDouble(), System.Byte.ToDouble(), System.Enum.ToDouble(), System.Int16.ToDouble(), System.Int32.ToDouble(), System.Int64.ToDouble(), System.SByte.ToDouble(), System.Single.ToDouble(), System.String.ToDouble(), System.UInt16.ToDouble(), System.UInt32.ToDouble(), System.UInt64.ToDouble(), System.Runtime.Serialization.FormatterConverter.ToDouble(), System.Xml.XmlConvert.ToXPathDouble(), System.Runtime.Serialization.Formatter.WriteMember(), and System.Runtime.Serialization.Formatters.Binary.BinaryFormatterWriter.WriteValue().