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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| T | BindShader< T > (int itemId, T shaderData) |
| void | Apply (int shaderId, Entity entity, DrawData? drawData=null) |
| void | ApplySecondary (int shaderId, Entity entity, DrawData? drawData=null) |
| ArmorShaderData | GetShaderFromItemId (int type) |
| int | GetShaderIdFromItemId (int type) |
| ArmorShaderData | GetSecondaryShader (int id, Player player) |
Protected Attributes | |
| List< ArmorShaderData > | _shaderData = new List<ArmorShaderData>() |
| Dictionary< int, int > | _shaderLookupDictionary = new Dictionary<int, int>() |
| int | _shaderDataCount |
Definition at line 6 of file ArmorShaderDataSet.cs.