Terraria v1.4.4.9
Terraria source code documentation
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Implements Terraria.Graphics.Light.ILightingEngine.
Definition at line 295 of file LegacyLighting.cs.
References Terraria.Graphics.Light.LegacyLighting._camera, Terraria.Graphics.Light.LegacyLighting._expandedRectBottom, Terraria.Graphics.Light.LegacyLighting._expandedRectLeft, Terraria.Graphics.Light.LegacyLighting._expandedRectRight, Terraria.Graphics.Light.LegacyLighting._expandedRectTop, Terraria.Graphics.Light.LegacyLighting._offScreenTiles2, Terraria.Graphics.Light.LegacyLighting._oldSkyColor, Terraria.Graphics.Light.LegacyLighting._requestedRectBottom, Terraria.Graphics.Light.LegacyLighting._requestedRectLeft, Terraria.Graphics.Light.LegacyLighting._requestedRectRight, Terraria.Graphics.Light.LegacyLighting._requestedRectTop, Terraria.Graphics.Light.LegacyLighting._skyColor, Terraria.Netplay.Connection, Terraria.Graphics.Light.LegacyLighting.CopyFullyProcessedDataOver(), Terraria.Graphics.Light.LegacyLighting.DoColors(), Terraria.Graphics.Light.LegacyLighting.IsColorOrWhiteMode, Terraria.Main.mapDelay, Terraria.Main.mapEnabled, Terraria.Main.mapTime, Terraria.Lighting.OffScreenTiles, Terraria.Graphics.Light.LegacyLighting.PreRenderPhase(), Terraria.Main.renderCount, Terraria.Main.renderNow, Terraria.Graphics.Light.LegacyLighting.RenderPhases, Terraria.Graphics.Light.LegacyLighting.ShiftUnProcessedDataOver(), Terraria.Graphics.Light.LegacyLighting.TryUpdatingMapWithLight(), Terraria.Graphics.Camera.UnscaledSize, Terraria.Graphics.Light.LegacyLighting.UpdateLightToSkyColor(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.