| _0021GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
| _0021VertexBuffer() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| _003Cbacking_store_003EDisposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _007EGraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
| _007EVertexBuffer() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| _internalHandle | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
| _localName | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _localTag | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
| _parent | Microsoft.Xna.Framework.Graphics.GraphicsResource | protected |
| _pool | Microsoft.Xna.Framework.Graphics.VertexBuffer | protected |
| _size | Microsoft.Xna.Framework.Graphics.VertexBuffer | protected |
| _usage | Microsoft.Xna.Framework.Graphics.VertexBuffer | protected |
| _vertexCount | Microsoft.Xna.Framework.Graphics.VertexBuffer | package |
| _vertexDeclaration | Microsoft.Xna.Framework.Graphics.VertexBuffer | package |
| BufferUsage | Microsoft.Xna.Framework.Graphics.VertexBuffer | |
| CopyData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount, int vertexStride, uint options, [MarshalAs(UnmanagedType.U1)] bool isSetting) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlinepackage |
| CreateBuffer(VertexDeclaration vertexDeclaration, uint dwVertexCount, uint usage, _D3DPOOL pool) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprotected |
| Dispose([MarshalAs(UnmanagedType.U1)] bool P_0) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprotectedvirtual |
| Microsoft::Xna::Framework::Graphics::GraphicsResource.Dispose() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinevirtual |
| Disposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| GetData< T >(T[] data) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| GetData< T >(T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| GetData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount, int vertexStride) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| GetManagedObject(IDirect3DVertexBuffer9 *pInterface, GraphicsDevice pDevice, uint pool) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlinepackagestatic |
| GraphicsDevice | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinepackage |
| IsDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| isDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
| IsWriteOnly | Microsoft.Xna.Framework.Graphics.VertexBuffer | package |
| Name | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| OnObjectCreation() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| pBufferData | Microsoft.Xna.Framework.Graphics.VertexBuffer | private |
| pComPtr | Microsoft.Xna.Framework.Graphics.VertexBuffer | package |
| raise_Disposing(object value0, EventArgs value1) | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprotected |
| RecreateAndPopulateObject() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlinepackagevirtual |
| RecreateAndPopulateObject() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlinepackagevirtual |
| ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| SaveDataForRecreation() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlinepackagevirtual |
| SaveDataForRecreation() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| SetData< T >(T[] data) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| SetData< T >(T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| SetData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount, int vertexStride) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| Tag | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
| ToString() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inline |
| VertexBuffer(IDirect3DVertexBuffer9 *pInterface, GraphicsDevice pDevice) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprivate |
| VertexBuffer() | Microsoft.Xna.Framework.Graphics.VertexBuffer | inlineprotected |
| VertexBuffer(GraphicsDevice graphicsDevice, Type vertexType, int vertexCount, BufferUsage usage) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| VertexBuffer(GraphicsDevice graphicsDevice, VertexDeclaration vertexDeclaration, int vertexCount, BufferUsage usage) | Microsoft.Xna.Framework.Graphics.VertexBuffer | inline |
| VertexCount | Microsoft.Xna.Framework.Graphics.VertexBuffer | |
| VertexDeclaration | Microsoft.Xna.Framework.Graphics.VertexBuffer | |
| ~GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |