_bestiarySpace | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_didClickSearchBar | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_didClickSomething | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_dimensions | Terraria.UI.UIElement | private |
_entryGrid | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_filterer | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_filteringGrid | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_filteringText | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_idCounter | Terraria.UI.UIElement | privatestatic |
_indexesRangeText | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_infoSpace | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_innerDimensions | Terraria.UI.UIElement | private |
_isInitialized | Terraria.UI.UIElement | private |
_originalEntriesList | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_outerDimensions | Terraria.UI.UIElement | private |
_progressPercentText | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_progressReport | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_searchBar | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_searchBoxPanel | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_searchString | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_selectedEntryButton | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_snapPoint | Terraria.UI.UIElement | private |
_sorter | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_sortingGrid | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_sortingText | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_unlocksProgressBar | Terraria.GameContent.UI.States.UIBestiaryTest | private |
_workingSetEntries | Terraria.GameContent.UI.States.UIBestiaryTest | private |
Activate() | Terraria.UI.UIElement | inline |
AddBackAndForwardButtons(UIElement innerTopContainer) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
AddSearchBar(UIElement innerTopContainer, UIBestiaryEntryInfoPage infoSpace) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
AddSortAndFilterButtons(UIElement innerTopContainer, UIBestiaryEntryInfoPage infoSpace) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Append(UIElement element) | Terraria.UI.UIElement | inline |
AttemptStoppingUsingSearchbar(UIMouseEvent evt) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
BuildPage() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Children | Terraria.UI.UIElement | |
Click_CloseFilteringGrid(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Click_CloseSortingGrid(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Click_GoBack(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Click_SearchArea(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Click_SelectEntryButton(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
CloseFilteringGrid() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
CloseSortingGrid() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
CompareTo(object obj) | Terraria.UI.UIElement | inlinevirtual |
System::IComparable.CompareTo(object? obj) | System.IComparable< in T > | |
System::IComparable.CompareTo(T? other) | System.IComparable< in T > | |
ContainsPoint(Vector2 point) | Terraria.UI.UIElement | inlinevirtual |
CopyStyle(UIElement element) | Terraria.UI.UIElement | inline |
Deactivate() | Terraria.UI.UIElement | inline |
DeselectEntryButton() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Draw(SpriteBatch spriteBatch) | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
DrawChildren(SpriteBatch spriteBatch) | Terraria.UI.UIElement | inlineprotectedvirtual |
DrawDebugHitbox(BasicDebugDrawer drawer, float colorIntensity=0f) | Terraria.UI.UIElement | inline |
DrawSelf(SpriteBatch spriteBatch) | Terraria.UI.UIElement | inlineprotectedvirtual |
ElementEvent(UIElement affectedElement) | Terraria.UI.UIElement | |
Elements | Terraria.UI.UIElement | protected |
EmptyInteraction(float input) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
EmptyInteraction2() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
ExecuteRecursively(UIElementAction action) | Terraria.UI.UIElement | inlinevirtual |
FadedMouseOut(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
FadedMouseOver(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
FillBestiarySpaceWithEntries() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
FillProgressBottomBar(UIElement container) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
FilterEntries() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
GetClippingRectangle(SpriteBatch spriteBatch) | Terraria.UI.UIElement | inline |
GetColorAtBlip(float percentile) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
GetCompletionPercentText() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
GetDimensions() | Terraria.UI.UIElement | inline |
GetDimensionsBasedOnParentDimensions(CalculatedStyle parentDimensions) | Terraria.UI.UIElement | inlineprivate |
GetElementAt(Vector2 point) | Terraria.UI.UIElement | inline |
GetEntriesToShow(out int maxEntriesWidth, out int maxEntriesHeight, out int maxEntriesToHave) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
GetInnerDimensions() | Terraria.UI.UIElement | inline |
GetOrderedPointsByCategoryName(List< SnapPoint > pts, string name) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivatestatic |
GetOuterDimensions() | Terraria.UI.UIElement | inline |
GetProgressPercent() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
GetSnapPoint(out SnapPoint point) | Terraria.UI.UIElement | inline |
GetSnapPoints() | Terraria.UI.UIElement | inlinevirtual |
GetUnlockProgress() | Terraria.GameContent.UI.States.UIBestiaryTest | inline |
GetViewCullingArea() | Terraria.UI.UIElement | inlinevirtual |
GoBackHere() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
HAlign | Terraria.UI.UIElement | |
Height | Terraria.UI.UIElement | |
IgnoresMouseInteraction | Terraria.UI.UIElement | |
Initialize() | Terraria.UI.UIElement | inline |
IsMouseHovering | Terraria.UI.UIElement | |
Left | Terraria.UI.UIElement | |
LeftClick(UIMouseEvent evt) | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
LeftDoubleClick(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
LeftMouseDown(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
LeftMouseUp(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
MakeExitButton(UIElement outerContainer) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
MakeLinkPointFromSnapPoint(int id, SnapPoint snap) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
MarginBottom | Terraria.UI.UIElement | |
MarginLeft | Terraria.UI.UIElement | |
MarginRight | Terraria.UI.UIElement | |
MarginTop | Terraria.UI.UIElement | |
MaxHeight | Terraria.UI.UIElement | |
MaxWidth | Terraria.UI.UIElement | |
MinHeight | Terraria.UI.UIElement | |
MinWidth | Terraria.UI.UIElement | |
MouseEvent(UIMouseEvent evt, UIElement listeningElement) | Terraria.UI.UIElement | |
MouseOut(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
MouseOver(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
MoveToVisuallyClosestPoint(List< UILinkPoint > lostrefpoints) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OnActivate() | Terraria.UI.UIElement | inlinevirtual |
OnDeactivate() | Terraria.UI.UIElement | inlinevirtual |
OnEndTakingInput() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OnFinishedSettingName(string name) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OnInitialize() | Terraria.UI.UIElement | inlinevirtual |
OnLeftClick | Terraria.UI.UIElement | |
OnLeftDoubleClick | Terraria.UI.UIElement | |
OnLeftMouseDown | Terraria.UI.UIElement | |
OnLeftMouseUp | Terraria.UI.UIElement | |
OnMouseOut | Terraria.UI.UIElement | |
OnMouseOver | Terraria.UI.UIElement | |
OnOpenPage() | Terraria.GameContent.UI.States.UIBestiaryTest | inline |
OnRightClick | Terraria.UI.UIElement | |
OnRightDoubleClick | Terraria.UI.UIElement | |
OnRightMouseDown | Terraria.UI.UIElement | |
OnRightMouseUp | Terraria.UI.UIElement | |
OnScrollWheel | Terraria.UI.UIElement | |
OnSearchContentsChanged(string contents) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OnStartTakingInput() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OnUpdate | Terraria.UI.UIElement | |
OpenOrCloseFilteringGrid(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OpenOrCloseSortingOptions(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OpenVirtualKeyboardWhenNeeded() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
OverflowHidden | Terraria.UI.UIElement | |
OverflowHiddenRasterizerState | Terraria.UI.UIElement | privatestatic |
OverrideSamplerState | Terraria.UI.UIElement | |
PaddingBottom | Terraria.UI.UIElement | |
PaddingLeft | Terraria.UI.UIElement | |
PaddingRight | Terraria.UI.UIElement | |
PaddingTop | Terraria.UI.UIElement | |
PairLeftRight(UILinkPoint leftSide, UILinkPoint rightSide) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
PairUpDown(UILinkPoint upSide, UILinkPoint downSide) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Parent | Terraria.UI.UIElement | |
Recalculate() | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
RecalculateChildren() | Terraria.UI.UIElement | inlinevirtual |
Remove() | Terraria.UI.UIElement | inline |
RemoveAllChildren() | Terraria.UI.UIElement | inline |
RemoveChild(UIElement child) | Terraria.UI.UIElement | inline |
RightClick(UIMouseEvent evt) | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
RightDoubleClick(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
RightMouseDown(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
RightMouseUp(UIMouseEvent evt) | Terraria.UI.UIElement | inlinevirtual |
ScrollWheel(UIScrollWheelEvent evt) | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
ScrollWheelEvent(UIScrollWheelEvent evt, UIElement listeningElement) | Terraria.UI.UIElement | |
searchCancelButton_OnClick(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
searchCancelButton_OnMouseOver(UIMouseEvent evt, UIElement listeningElement) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SelectEntryButton(UIBestiaryEntryButton button) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SetPadding(float pixels) | Terraria.UI.UIElement | inline |
SetSnapPoint(string name, int id, Vector2? anchor=null, Vector2? offset=null) | Terraria.UI.UIElement | inline |
SetupGamepadPoints(SpriteBatch spriteBatch) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SetupPointsForEntryGrid(ref int currentID, List< SnapPoint > pts, out int gridWidth, out int gridHeight, out UILinkPoint[,] gridPoints) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SetupPointsForFilterGrid(ref int currentID, List< SnapPoint > pts, out int gridWidth, out int gridHeight, out UILinkPoint[,] gridPoints) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SetupPointsForSortingGrid(ref int currentID, List< SnapPoint > pts, out int gridWidth, out int gridHeight, out UILinkPoint[,] gridPoints) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
ShowStats_Completion(UIElement element) | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
SortEntries() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
Top | Terraria.UI.UIElement | |
TryMovingPages(int direction) | Terraria.GameContent.UI.States.UIBestiaryTest | inline |
UIBestiaryTest(BestiaryDatabase database) | Terraria.GameContent.UI.States.UIBestiaryTest | inline |
UIElement() | Terraria.UI.UIElement | inline |
UIElementAction(UIElement element) | Terraria.UI.UIElement | |
UIState() | Terraria.UI.UIState | inline |
UniqueId | Terraria.UI.UIElement | |
Update(GameTime gameTime) | Terraria.GameContent.UI.States.UIBestiaryTest | inlinevirtual |
UpdateBestiaryContents() | Terraria.GameContent.UI.States.UIBestiaryTest | inlineprivate |
UpdateBestiaryGridRange() | Terraria.GameContent.UI.States.UIBestiaryTest | inline |
UseImmediateMode | Terraria.UI.UIElement | |
VAlign | Terraria.UI.UIElement | |
Width | Terraria.UI.UIElement | |