Terraria v1.4.4.9
Terraria source code documentation
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◆ SetupPointsForFilterGrid()

void Terraria.GameContent.UI.States.UIBestiaryTest.SetupPointsForFilterGrid ( ref int currentID,
List< SnapPoint > pts,
out int gridWidth,
out int gridHeight,
out UILinkPoint gridPoints[,] )
inlineprivate

Definition at line 873 of file UIBestiaryTest.cs.

874 {
878 for (int i = 0; i < orderedPointsByCategoryName.Count; i++)
879 {
880 int num = i % gridWidth;
881 int num2 = i / gridWidth;
883 }
884 for (int j = 0; j < gridWidth; j++)
885 {
886 for (int k = 0; k < gridHeight; k++)
887 {
889 if (j < gridWidth - 1)
890 {
892 if (uILinkPoint != null && uILinkPoint2 != null)
893 {
895 }
896 }
897 if (k < gridHeight - 1)
898 {
900 if (uILinkPoint != null && uILinkPoint3 != null)
901 {
903 }
904 }
905 }
906 }
907 }
void GetEntriesToShow(out int maxEntriesWidth, out int maxEntriesHeight, out int maxEntriesToHave)
static List< SnapPoint > GetOrderedPointsByCategoryName(List< SnapPoint > pts, string name)
UIBestiaryFilteringOptionsGrid _filteringGrid
void PairUpDown(UILinkPoint upSide, UILinkPoint downSide)
void PairLeftRight(UILinkPoint leftSide, UILinkPoint rightSide)
UILinkPoint MakeLinkPointFromSnapPoint(int id, SnapPoint snap)

References Terraria.GameContent.UI.States.UIBestiaryTest._filteringGrid, System.Collections.Generic.Dictionary< TKey, TValue >.Count, Terraria.GameContent.UI.Elements.UIBestiaryFilteringOptionsGrid.GetEntriesToShow(), Terraria.GameContent.UI.States.UIBestiaryTest.GetOrderedPointsByCategoryName(), Terraria.GameContent.UI.States.UIBestiaryTest.MakeLinkPointFromSnapPoint(), Terraria.GameContent.UI.States.UIBestiaryTest.PairLeftRight(), and Terraria.GameContent.UI.States.UIBestiaryTest.PairUpDown().

Referenced by Terraria.GameContent.UI.States.UIBestiaryTest.SetupGamepadPoints().