Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.RGB.EyeballShader Member List

This is the complete list of members for Terraria.GameContent.RGB.EyeballShader, including all inherited members.

_eyelidColorTerraria.GameContent.RGB.EyeballShaderprivate
_eyelidProgressTerraria.GameContent.RGB.EyeballShaderprivate
_eyelidStateTerraria.GameContent.RGB.EyeballShaderprivate
_eyelidStateTimeTerraria.GameContent.RGB.EyeballShaderprivate
_isSpawningTerraria.GameContent.RGB.EyeballShaderprivate
_processorsReLogic.Peripherals.RGB.ChromaShaderprivate
_pupilOffsetTerraria.GameContent.RGB.EyeballShaderprivate
_randomTerraria.GameContent.RGB.EyeballShaderprivate
_targetOffsetTerraria.GameContent.RGB.EyeballShaderprivate
_timeUntilPupilMoveTerraria.GameContent.RGB.EyeballShaderprivate
BindProcessor(Processor processor, RgbProcessorAttribute attribute)ReLogic.Peripherals.RGB.ChromaShaderinlineprivate
BindProcessors()ReLogic.Peripherals.RGB.ChromaShaderinlineprivate
ChromaShader()ReLogic.Peripherals.RGB.ChromaShaderinlineprotected
EyeballShader(bool isSpawning)Terraria.GameContent.RGB.EyeballShaderinline
EyelidState enum nameTerraria.GameContent.RGB.EyeballShaderprivate
IsTransparentAt(EffectDetailLevel quality)ReLogic.Peripherals.RGB.ChromaShaderinlinevirtual
Process(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)ReLogic.Peripherals.RGB.ChromaShaderinlinevirtual
ProcessHighDetail(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)Terraria.GameContent.RGB.EyeballShaderinlineprivate
Processor(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)ReLogic.Peripherals.RGB.ChromaShader
RingsTerraria.GameContent.RGB.EyeballShaderprivatestatic
TransparentAtAnyDetailLevelReLogic.Peripherals.RGB.ChromaShader
Update(float elapsedTime)Terraria.GameContent.RGB.EyeballShaderinlinevirtual
UpdateEyelid(float elapsedTime)Terraria.GameContent.RGB.EyeballShaderinlineprivate