Terraria v1.4.4.9
Terraria source code documentation
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◆ Rings

readonly Ring [] Terraria.GameContent.RGB.EyeballShader.Rings
staticprivate
Initial value:
= new Ring[5]
{
new Ring(Color.Black.ToVector4(), 0f),
new Ring(Color.Black.ToVector4(), 0.4f),
new Ring(new Color(17, 220, 237).ToVector4(), 0.5f),
new Ring(new Color(17, 120, 237).ToVector4(), 0.6f),
new Ring(Vector4.One, 0.65f)
}

Definition at line 31 of file EyeballShader.cs.

32 {
33 new Ring(Color.Black.ToVector4(), 0f),
34 new Ring(Color.Black.ToVector4(), 0.4f),
35 new Ring(new Color(17, 220, 237).ToVector4(), 0.5f),
36 new Ring(new Color(17, 120, 237).ToVector4(), 0.6f),
37 new Ring(Vector4.One, 0.65f)
38 };

Referenced by Terraria.GameContent.RGB.EyeballShader.ProcessHighDetail().