Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from ReLogic.Peripherals.RGB.ChromaShader.
Definition at line 63 of file EyeballShader.cs.
References Terraria.GameContent.RGB.EyeballShader._isSpawning, Terraria.GameContent.RGB.EyeballShader._pupilOffset, Terraria.GameContent.RGB.EyeballShader._random, Terraria.GameContent.RGB.EyeballShader._targetOffset, Terraria.GameContent.RGB.EyeballShader._timeUntilPupilMove, System.Math.Cos(), Terraria.Utilities.UnifiedRandom.NextDouble(), System.Math.PI, System.Math.Sin(), and Terraria.GameContent.RGB.EyeballShader.UpdateEyelid().