Terraria v1.4.4.9
Terraria source code documentation
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◆ IsTileBiomeSightable()

static bool Terraria.Main.IsTileBiomeSightable ( ushort type,
short tileFrameX,
short tileFrameY,
ref Microsoft::Xna::Framework::Color sightColor )
inlinestatic

Definition at line 20308 of file Main.cs.

20309 {
20310 if (TileID.Sets.CorruptBiomeSight[type] || (remixWorld && type == 474))
20311 {
20312 sightColor = new Microsoft.Xna.Framework.Color(200, 100, 240);
20313 return true;
20314 }
20315 if (TileID.Sets.CrimsonBiomeSight[type] || (remixWorld && type == 195))
20316 {
20317 sightColor = new Microsoft.Xna.Framework.Color(255, 100, 100);
20318 return true;
20319 }
20321 {
20322 sightColor = new Microsoft.Xna.Framework.Color(255, 160, 240);
20323 return true;
20324 }
20325 return false;
20326 }
static bool[] CrimsonBiomeSight
Definition TileID.cs:247
static bool[] HallowBiomeSight
Definition TileID.cs:239
static bool[] CorruptBiomeSight
Definition TileID.cs:233
static bool remixWorld
Definition Main.cs:349

References Terraria.ID.TileID.Sets.CorruptBiomeSight, Terraria.ID.TileID.Sets.CrimsonBiomeSight, Terraria.ID.TileID.Sets.HallowBiomeSight, Terraria.Main.remixWorld, and System.type.

Referenced by Terraria.GameContent.Drawing.TileDrawing.DrawAnimatedTile_AdjustForVisionChangers(), Terraria.GameContent.Drawing.TileDrawing.DrawSingleTile(), and Terraria.GameContent.Drawing.TileDrawing.DrawVineStrip().