Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1318 of file XmlSerializationWriterILGen.cs.
References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.Xml.Serialization.CodeGenerator.AndIf(), System.Any, System.Xml.Serialization.CodeGenerator.Bne(), System.Xml.Serialization.CodeGenerator.Br(), System.Xml.Serialization.CodeGenerator.Br_S(), System.Xml.Serialization.CodeGenerator.Brfalse(), System.Xml.Serialization.CodeGenerator.Call(), System.Xml.Serialization.CodeGenerator.Ceq(), System.Xml.Serialization.CodeGenerator.Cne(), System.Xml.Serialization.TypeDesc.CreateArrayTypeDesc(), System.Xml.Serialization.CodeGenerator.DeclareLocal(), System.Xml.Serialization.CodeGenerator.DefineLabel(), System.Xml.Dictionary, System.Xml.Serialization.CodeGenerator.Else(), System.Type.EmptyTypes, System.Xml.Serialization.CodeGenerator.EndIf(), System.Xml.Serialization.XmlSerializationWriterILGen.FindChoiceEnumValue(), System.Xml.Serialization.XmlSerializationILGen.GetCSharpString(), System.Xml.Serialization.CodeGenerator.If(), System.Xml.Serialization.XmlSerializationILGen.ilg, System.Xml.Serialization.XmlSerializationILGen.ILGenLoad(), System.Xml.Serialization.CodeGenerator.InitElseIf(), System.Xml.Serialization.CodeGenerator.InitIf(), System.Xml.Serialization.CodeGenerator.IsInst(), System.Xml.Serialization.ElementAccessor.IsUnbounded, System.item, System.Xml.Serialization.CodeGenerator.Ldarg(), System.Xml.Serialization.CodeGenerator.Ldc(), System.Xml.Serialization.CodeGenerator.Ldloc(), System.Xml.Serialization.CodeGenerator.Ldstr(), System.list, System.Xml.Serialization.CodeGenerator.Load(), System.Xml.Serialization.Accessor.Mapping, System.Xml.Serialization.CodeGenerator.MarkLabel(), System.source, System.Xml.Serialization.CodeGenerator.Stloc(), System.text, System.Xml.Serialization.CodeGenerator.Throw(), System.Xml.Serialization.TypeMapping.TypeDesc, System.value, System.Xml.Serialization.XmlSerializationWriterILGen.WriteChoiceTypeCheck(), System.Xml.Serialization.XmlSerializationWriterILGen.WriteElement(), System.Xml.Serialization.XmlSerializationWriterILGen.WriteInstanceOf(), and System.Xml.Serialization.XmlSerializationWriterILGen.WriteText().
Referenced by System.Xml.Serialization.XmlSerializationWriterILGen.WriteArrayItems(), and System.Xml.Serialization.XmlSerializationWriterILGen.WriteMember().