Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1251 of file XmlSerializationWriterILGen.cs.
References System.Xml.Serialization.CodeGenerator.Call(), System.Xml.Serialization.CodeGenerator.ConvertValue(), System.Xml.Serialization.CodeGenerator.DeclareLocal(), System.Xml.Serialization.CodeGenerator.DeclareOrGetLocal(), System.Xml.Dictionary, System.Type.EmptyTypes, System.Xml.Serialization.CodeGenerator.EndFor(), System.Xml.Serialization.CodeGenerator.EndIf(), System.Xml.Serialization.CodeGenerator.For(), System.Xml.Serialization.CodeGenerator.GetLocal(), System.Xml.Serialization.CodeGenerator.GetVariable(), System.Xml.Serialization.CodeGenerator.If(), System.Xml.Serialization.XmlSerializationILGen.ilg, System.Xml.Serialization.CodeGenerator.Ldloc(), System.Xml.Serialization.CodeGenerator.Load(), System.Xml.Serialization.CodeGenerator.LoadAddress(), System.Type.MakeGenericType(), System.Xml.Serialization.CodeGenerator.Stloc(), System.text, System.type, System.Xml.Serialization.CodeGenerator.WhileBegin(), System.Xml.Serialization.CodeGenerator.WhileBeginCondition(), System.Xml.Serialization.CodeGenerator.WhileEnd(), System.Xml.Serialization.CodeGenerator.WhileEndCondition(), System.Xml.Serialization.XmlSerializationWriterILGen.WriteElements(), and System.Xml.Serialization.XmlSerializationWriterILGen.WriteLocalDecl().
Referenced by System.Xml.Serialization.XmlSerializationWriterILGen.WriteArray(), and System.Xml.Serialization.XmlSerializationWriterILGen.WriteElement().