Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 44 of file MartianMadnessShader.cs.
References Terraria.GameContent.RGB.MartianMadnessShader._backgroundColor, Terraria.GameContent.RGB.MartianMadnessShader._beamColor, Terraria.GameContent.RGB.MartianMadnessShader._glassColor, Terraria.GameContent.RGB.MartianMadnessShader._metalColor, System.Math.Abs(), Microsoft.Xna.Framework.MathHelper.Clamp(), System.Math.Cos(), ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), Microsoft.Xna.Framework.Vector2.Length(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), System.Math.PI, Terraria.GameContent.RGB.MartianMadnessShader.ProcessLowDetail(), ReLogic.Peripherals.RGB.Fragment.SetColor(), System.Math.Sin(), ReLogic.Peripherals.RGB.RgbDevice.Type, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.