Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Netplay Member List

This is the complete list of members for Terraria.Netplay, including all inherited members.

_currentRequestIdTerraria.Netplayprivatestatic
_serverThreadTerraria.Netplayprivatestatic
AcceptedFamilyType(AddressFamily family)Terraria.Netplayinlineprivatestatic
AddBan(int plr)Terraria.Netplayinlinestatic
AddCurrentServerToRecentList()Terraria.Netplayinlinestatic
BanFilePathTerraria.Netplaystatic
BroadcastClientTerraria.Netplayprivatestatic
BroadcastThread()Terraria.Netplayinlineprivatestatic
broadcastThreadTerraria.Netplayprivatestatic
ClientLoopSetup(RemoteAddress address)Terraria.Netplayinlineprivatestatic
ClientsTerraria.Netplaystatic
ClosePort(int port)Terraria.Netplayinlineprivatestatic
ConnectionTerraria.Netplaystatic
DisconnectTerraria.Netplaystatic
FindNextOpenClientSlot()Terraria.Netplayinlineprivatestatic
fullBufferTerraria.Netplaystatic
GetLocalIPAddress()Terraria.Netplayinlineprivatestatic
GetSectionX(int x)Terraria.Netplayinlinestatic
GetSectionY(int y)Terraria.Netplayinlinestatic
HasClientsTerraria.Netplaystatic
Initialize()Terraria.Netplayinlinestatic
InitializeServer()Terraria.Netplayinlineprivatestatic
InnerClientLoop()Terraria.Netplayinlineprivatestatic
InvalidateAllOngoingIPSetAttempts()Terraria.Netplayinlinestatic
IsBanned(RemoteAddress address)Terraria.Netplayinlinestatic
IsListeningTerraria.Netplaystatic
KickClient(ISocket client, NetworkText kickMessage)Terraria.Netplayinlineprivatestatic
ListenPortTerraria.Netplaystatic
MaxConnectionsTerraria.Netplaystatic
NetBufferSizeTerraria.Netplaystatic
OnConnectedToSocialServer(ISocket client)Terraria.Netplayinlinestatic
OnConnectionAccepted(ISocket client)Terraria.Netplayinlineprivatestatic
OnDisconnectTerraria.Netplaystatic
OpenPort(int port)Terraria.Netplayinlineprivatestatic
ResetNetDiag()Terraria.Netplayinlineprivatestatic
ResetSections()Terraria.Netplayinlinestatic
SaveOnServerExitTerraria.Netplaystatic
ServerFullWriteCallBack(object state)Terraria.Netplayinlineprivatestatic
ServerIPTerraria.Netplaystatic
ServerIPTextTerraria.Netplaystatic
ServerLoop()Terraria.Netplayinlineprivatestatic
ServerPasswordTerraria.Netplaystatic
SetRemoteIP(string remoteAddress)Terraria.Netplayinlinestatic
SetRemoteIPAsync(string remoteAddress, Action successCallBack)Terraria.Netplayinlinestatic
SetRemoteIPAsyncCallback(IAsyncResult ar)Terraria.Netplayinlineprivatestatic
SetRemoteIPOld(string remoteAddress)Terraria.Netplayinlinestatic
SocialClientLoop(object threadContext)Terraria.Netplayinlinestatic
SpamCheckTerraria.Netplaystatic
StartBroadCasting()Terraria.Netplayinlinestatic
StartListening()Terraria.Netplayinlineprivatestatic
StartListeningIfNeeded()Terraria.Netplayinlineprivatestatic
StartServer()Terraria.Netplayinlinestatic
StartSocialClient(ISocket socket)Terraria.Netplayinlinestatic
StartTcpClient()Terraria.Netplayinlinestatic
StopBroadCasting()Terraria.Netplayinlinestatic
StopListening()Terraria.Netplayinlineprivatestatic
TcpClientLoop()Terraria.Netplayinlinestatic
TcpListenerTerraria.Netplaystatic
UpdateClientInMainThread()Terraria.Netplayinlineprivatestatic
UpdateConnectedClients()Terraria.Netplayinlineprivatestatic
UpdateInMainThread()Terraria.Netplayinlinestatic
UpdateServerInMainThread()Terraria.Netplayinlineprivatestatic
UseUPNPTerraria.Netplaystatic