Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinestaticprivate |
Definition at line 466 of file Netplay.cs.
References Terraria.Main.ActivePlayerFileData, Terraria.NetMessage.buffer, Terraria.NetMessage.CheckBytes(), Terraria.Player.ClearPlayerTempInfo(), Terraria.WorldGen.clearWorld(), Terraria.Main.cloudBGActive, Terraria.Netplay.Connection, Terraria.Netplay.Disconnect, Terraria.Main.gameMenu, Terraria.Lang.gen, Terraria.Localization.Language.GetTextValue(), Terraria.Main.loadMapLastX, Terraria.Main.loadMapLock, Terraria.Main.Map, Terraria.Main.mapEnabled, Terraria.Main.maxRaining, Terraria.Main.maxTilesX, Terraria.Main.menuMode, Terraria.Main.myPlayer, System.DateTime.Now, Terraria.Netplay.OnDisconnect, Terraria.Main.player, Terraria.Cloud.resetClouds(), Terraria.Player.SavePlayer(), Terraria.NetMessage.SendData(), System.Threading.Thread.Sleep(), System.state, Terraria.Main.statusText, Terraria.Audio.SoundEngine.StopTrackedSounds(), Terraria.Main.SwitchNetMode(), Terraria.Main.ToggleGameplayUpdates(), System.value, Terraria.Main.windSpeedTarget, Terraria.WorldGen.worldCleared, and System.IO.StreamWriter.WriteLine().
Referenced by Terraria.Netplay.SocialClientLoop(), and Terraria.Netplay.TcpClientLoop().