Terraria v1.4.4.9
Terraria source code documentation
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Terraria.UI.ChestUI Class Reference

Classes

class  ButtonID
 

Static Public Member Functions

static void UpdateHover (int ID, bool hovering)
 
static void Draw (SpriteBatch spritebatch)
 
static void LootAll ()
 
static void DepositAll (ContainerTransferContext context)
 
static void QuickStack (ContainerTransferContext context, bool voidStack=false)
 
static void RenameChest ()
 
static void RenameChestSubmit (Player player)
 
static void RenameChestCancel ()
 
static void Restock ()
 
static long MoveCoins (Item[] pInv, Item[] cInv, ContainerTransferContext context)
 
static bool TryPlacingInChest (Item I, bool justCheck, int itemSlotContext)
 
static void GetContainerUsageInfo (out bool sync, out Item[] chestinv)
 
static bool IsBlockedFromTransferIntoChest (Item item, Item[] container)
 

Static Public Attributes

const float buttonScaleMinimum = 0.75f
 
const float buttonScaleMaximum = 1f
 
static float[] ButtonScale = new float[ButtonID.Count]
 
static bool[] ButtonHovered = new bool[ButtonID.Count]
 

Static Private Member Functions

static void DrawName (SpriteBatch spritebatch)
 
static void DrawButtons (SpriteBatch spritebatch)
 
static void DrawButton (SpriteBatch spriteBatch, int ID, int X, int Y)
 
static void ToggleVacuum ()
 
static void DrawSlots (SpriteBatch spriteBatch)
 

Detailed Description

Definition at line 15 of file ChestUI.cs.


The documentation for this class was generated from the following file: