Terraria v1.4.4.9
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◆ RenameChestSubmit()

static void Terraria.UI.ChestUI.RenameChestSubmit ( Player player)
inlinestatic

Definition at line 910 of file ChestUI.cs.

911 {
913 Main.editChest = false;
914 int chest = player.chest;
915 if (chest < 0)
916 {
917 return;
918 }
919 if (Main.npcChatText == Main.defaultChestName)
920 {
921 Main.npcChatText = "";
922 }
923 if (Main.chest[chest].name != Main.npcChatText)
924 {
925 Main.chest[chest].name = Main.npcChatText;
926 if (Main.netMode == 1)
927 {
928 player.editedChestName = true;
929 }
930 }
931 }
static void PlaySound(int type, Vector2 position, int style=1)

References Terraria.Main.chest, Terraria.Player.chest, Terraria.Main.defaultChestName, Terraria.Main.netMode, Terraria.Main.npcChatText, and Terraria.Audio.SoundEngine.PlaySound().

Referenced by Terraria.GameContent.UI.States.UIVirtualKeyboard.DrawSelf(), Terraria.Main.InputTextChest(), and Terraria.UI.ChestUI.RenameChest().