static Asset< DynamicSpriteFont > ItemStack
void Draw(SpriteBatch spriteBatch)
Asset< Texture2D > _indicatorTexture
static Microsoft.Xna.Framework.Point ScreenSize
static IAssetRepository Assets
static float Remap(float fromValue, float fromMin, float fromMax, float toMin, float toMax, bool clamped=true)
static void DrawBorderStringFourWay(SpriteBatch sb, DynamicSpriteFont font, string text, float x, float y, Color textColor, Color borderColor, Vector2 origin, float scale=1f)