Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from Terraria.UI.UIElement.
Definition at line 87 of file UIScrollbar.cs.
References Terraria.GameContent.UI.Elements.UIScrollbar._dragYOffset, Terraria.GameContent.UI.Elements.UIScrollbar._innerTexture, Terraria.GameContent.UI.Elements.UIScrollbar._isDragging, Terraria.GameContent.UI.Elements.UIScrollbar._isHoveringOverHandle, Terraria.GameContent.UI.Elements.UIScrollbar._maxViewSize, Terraria.GameContent.UI.Elements.UIScrollbar._texture, Terraria.GameContent.UI.Elements.UIScrollbar._viewPosition, Terraria.GameContent.UI.Elements.UIScrollbar._viewSize, Terraria.UI.UserInterface.ActiveInstance, Microsoft.Xna.Framework.MathHelper.Clamp(), Microsoft.Xna.Framework.Rectangle.Contains(), Terraria.GameContent.UI.Elements.UIScrollbar.DrawBar(), Terraria.UI.UIElement.GetDimensions(), Terraria.GameContent.UI.Elements.UIScrollbar.GetHandleRectangle(), Terraria.UI.UIElement.GetInnerDimensions(), Terraria.Main.hasFocus, Terraria.UI.CalculatedStyle.Height, Terraria.Audio.SoundEngine.PlaySound(), Microsoft.Xna.Framework.Graphics.Point, Terraria.UI.CalculatedStyle.ToRectangle(), ReLogic.Content.Asset< T >.Value, Microsoft.Xna.Framework.Color.White, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.