Terraria v1.4.4.9
Terraria source code documentation
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◆ BeginRead()

override IAsyncResult System.IO.Pipes.PipeStream.BeginRead ( byte[] buffer,
int offset,
int count,
AsyncCallback? callback,
object? state )
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 716 of file PipeStream.cs.

717 {
718 if (_isAsync)
719 {
721 }
722 return base.BeginRead(buffer, offset, count, callback, state);
723 }
override Task< int > ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
static IAsyncResult Begin(Task task, AsyncCallback callback, object state)
Definition TaskToApm.cs:43

References System.IO.Pipes.PipeStream._isAsync, System.Threading.Tasks.TaskToApm.Begin(), System.buffer, System.count, System.Threading.CancellationToken.None, System.offset, System.IO.Pipes.PipeStream.ReadAsync(), and System.state.

Referenced by Terraria.Social.WeGame.IPCBase.BeginReadData().