Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinevirtual |
Reimplemented from System.IO.Stream.
Definition at line 716 of file PipeStream.cs.
References System.IO.Pipes.PipeStream._isAsync, System.Threading.Tasks.TaskToApm.Begin(), System.buffer, System.count, System.Threading.CancellationToken.None, System.offset, System.IO.Pipes.PipeStream.ReadAsync(), and System.state.
Referenced by Terraria.Social.WeGame.IPCBase.BeginReadData().