Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 38 of file TwinsShader.cs.
References Terraria.GameContent.RGB.TwinsShader._eyeColor, Terraria.GameContent.RGB.TwinsShader._irisColors, Terraria.GameContent.RGB.TwinsShader._veinColor, ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetDynamicNoise(), ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), ReLogic.Peripherals.RGB.Fragment.SetColor(), System.Math.Sin(), System.value, Microsoft.Xna.Framework.Point.X, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Point.Y.
Referenced by Terraria.GameContent.RGB.TwinsShader.ProcessHighDetail().