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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Random, including all inherited members.
| _impl | System.Random | private |
| Next() | System.Random | inlinevirtual |
| Next(int maxValue) | System.Random | inlinevirtual |
| Next(int minValue, int maxValue) | System.Random | inlinevirtual |
| NextBytes(byte[] buffer) | System.Random | inlinevirtual |
| NextBytes(Span< byte > buffer) | System.Random | inlinevirtual |
| NextDouble() | System.Random | inlinevirtual |
| NextInt64() | System.Random | inlinevirtual |
| NextInt64(long maxValue) | System.Random | inlinevirtual |
| NextInt64(long minValue, long maxValue) | System.Random | inlinevirtual |
| NextSingle() | System.Random | inlinevirtual |
| Random() | System.Random | inline |
| Random(int Seed) | System.Random | inline |
| Random(bool isThreadSafeRandom) | System.Random | inlineprotected |
| Sample() | System.Random | inlineprotectedvirtual |
| Shared | System.Random | static |
| ThrowMaxValueMustBeNonNegative() | System.Random | inlineprivatestatic |
| ThrowMinMaxValueSwapped() | System.Random | inlineprivatestatic |