Terraria v1.4.4.9
Terraria source code documentation
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◆ Next() [3/3]

virtual int System.Random.Next ( int minValue,
int maxValue )
inlinevirtual

Reimplemented in System.Random.ThreadSafeRandom.

Definition at line 665 of file Random.cs.

666 {
667 if (minValue > maxValue)
668 {
670 }
671 return _impl.Next(minValue, maxValue);
672 }
static void ThrowMinMaxValueSwapped()
Definition Random.cs:731
readonly ImplBase _impl
Definition Random.cs:631

References System.Random._impl, System.Random.ImplBase.Next(), and System.Random.ThrowMinMaxValueSwapped().