Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented in System.Random.ThreadSafeRandom.
Definition at line 651 of file Random.cs.
References System.Random._impl, and System.Random.ImplBase.Next().
Referenced by System.Threading.PortableThreadPool.HillClimbing.HillClimbing(), Terraria.GameContent.Skies.MartianSky.Ufo.AssignNewBehavior(), System.Threading.PortableThreadPool.HillClimbing.ChangeThreadCount(), System.Random.Net5CompatDerivedImpl.NextBytes(), and System.Random.Net5CompatDerivedImpl.NextUInt64().