Terraria v1.4.4.9
Terraria source code documentation
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◆ NextBytes() [2/2]

virtual void System.Random.NextBytes ( Span< byte > buffer)
inlinevirtual

Reimplemented in System.Random.ThreadSafeRandom.

Definition at line 716 of file Random.cs.

717 {
719 }
void NextBytes(byte[] buffer)
readonly ImplBase _impl
Definition Random.cs:631

References System.Random._impl, System.buffer, and System.Random.ImplBase.NextBytes().