Terraria v1.4.4.9
Terraria source code documentation
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◆ NextBytes() [1/2]

virtual void System.Random.NextBytes ( byte[] buffer)
inlinevirtual

Reimplemented in System.Random.ThreadSafeRandom.

Definition at line 707 of file Random.cs.

708 {
709 if (buffer == null)
710 {
711 ThrowHelper.ThrowArgumentNullException(ExceptionArgument.buffer);
712 }
714 }
void NextBytes(byte[] buffer)
readonly ImplBase _impl
Definition Random.cs:631

References System.Random._impl, System.buffer, System.Random.ImplBase.NextBytes(), and System.ThrowHelper.ThrowArgumentNullException().